In the morning, the correspondents of Gamery ran through the pavilions of the Crocus Expo complex, stood in lines, waited for meetings with producers, rang, shouted, could not find a second to look at the beautiful standers, all in order to share with You are the hottest details of the exhibition "Gamemir". Below is a squeeze from our first impressions, all the freshest and most non -immersed in our previous preview. We also bring to your attention a photo of the participants – close -up, as we saw them.
Akella
Two interesting projects are located at the Akelles stand, slipping away from our attention to E3 and Gamescom. First – Sniper: Ghost Warrior 2.
From the very beginning the demonstration in the air smelled of money and Modern Warfare. The overgrown budget definitely benefited the game: Cryengine 3 is not shy about playing with muscles, huge levels boast of excellent landscapes, and the juicy picture instantly makes you forget the faded beauty of the first part. We hit the guard with a knife on the move, preliminarily grabbing him by the leg, then shot the sentry (the flight of the bullets was shown in an amazing rapid, this should be seen), and the mission with a helicopter ended. Our hero deftly put a bullet in the pilot’s head, shooting the cabin.
First of all, we asked City Interactive , which prompted them to make a sequel more understandable for the mass audience itself. Fortunately, all the fears were dispelled right there: in Ghost Warrior 2 there is a powerful system for adjusting the level of complexity. That is, all these indicators that we wrote about in the preview, automatic calculation of the trajectory of bullets and the Chitersky radar are purely optional things, and on the Igumir we played, let’s say, the version adapted for the average visitor.
If you love a series precisely for hardcore experience, then be prepared to play at all without an interface and determine the direction and power of the wind in the swinging trees – on these words we have been erupted. The good old "sniper" – to be!
Further pleasant news began to pour one after another. The plot promises to be two orders of magnitude deeper and more dramatic than in the original: in the course of the conversation, we were discovered by several very juicy spoilers (do not miss the magazine article!). Immediately and an impressive list of special gadgets that we will have to use during the game, for example, the thermal imager, which will allow you to kill opponents through the walls. Finally, from the list of locations in the soul it becomes very warm: unlike the original, where, in fact, all levels were just jungles of various densities, in Sniper: Ghost Warrior 2, we will dangle throughout the globe – and the mission will go into different things time of day and with different weather conditions. Knowing the possibilities of the new engine, it remains only to rub hands in anticipation and wait.
Followed Risen 2: Dark Waters. Rising to the stand, we prayed only for one thing: “Please, let it be not another“ Gothic ”!
To our boundless joy, the sequel is already much less like his predecessor, although the details that refer us to the “Gothic” pasted studio Piranha bytes , Enough with excess. Here the combat system is very similar, and all useful grass in the household needs to be collected, and quests are not dispensed with without a feeling of dejavu. Even the faces of the NPC are almost the same. But at the same time, it is pleasant to realize that the developers have finally felt for a new style.
Now we have a real pirate saga with all the relying attributes – Rom, a “thousand devils” and a parrot on the captain's shoulder. By the way, a parrot can be used in battle – a specially trained bird will try to scratch his eyes to the enemy, giving you the opportunity to ruin that spleeches. Another wonderful animal that was shown to us is a trained monkey. With its help, you can rob the citizens, penetrate inaccessible places, open secret passages and destroy the reserves of bananas in the cargo compartment. There will even be magic, but also authentic – voodoo, so do not expect to cover a detachment of competing flibs with meteoric https://sister-site.org/yeti-win/ rain.
But, probably, the main thing is impressive is the opportunity to take a partner with you on a campaign. Now our journey will cease to be silent and lonely pilgrimage: having achieved the location of some character, you can invite him to join his team. On land, only one partner can accompany you at the same time, but you are free to choose from a pile of diverse pirates. This in no case turns Risen 2 into a party RPG, but still adds a new layer to the combat system: you can choose whether to take a sorceress with you or enlist the support of a well -aimed shooter and so on.
In general, all these innovations change not so much gameplay as the atmosphere and sensations from Risen 2. For once, the project has its own face. And apparently, it wears a beard, a bandage in the eye and swearing through the word.
1C-SoftKlab
We managed to talk with the producer at the 1C stand “1C” Tomb Raider. Instead of a familiar conversation about weapons/opponents/gameplay and the size of the chest of Miss Croft, we were told about the psychological portraits of the old and new Lara. Crystal Dynamics Finally, they admitted that the former Lara was literally a psychopath: she was not at all interested in men (and women too), killed everyone in a row, and then released jokes like: “Oh, everyone was resting, what a pity!»Anyway, devoting life to rock jumping is not the most obvious goal of the life of the English lady.
New Lara is not at all like that. She wears a classic blue T -shirt, and she also has to jump along the ancient tombs, but the similarities end in this. Crystal Dynamics cross out all the dramatic events of her life. The Lord and Lady Croft are alive and good, Lara herself successfully graduated from the university and decided to go on a trip to prove to the world (and, most importantly, to herself) that she was capable of without inheritance and connections for something. She does not sponsor this expedition, the ship does not belong to her, but of all the expensive electronic rattles she has only one player.
Especially for the game, the developers studied dozens of cases of salvation after shipwrecks, and the plot of the game is written with maximum realism and accuracy. Moreover, special attention is paid to the psychological state of Lady Croft. At the beginning of the game, it turns out to be devoid of all the benefits of civilization-neither GPS nor cell phones, even the beloved player went somewhere.
According to the producer of the game, the beginning of the adventure of Lara will resemble the “mysterious island” of Jules Verna or, if you like, the first season of the Lost series. She will have to look for medicines, breed a fire, look for food and, later, defend herself from enemies.
Also, the developers talked a little about a mysterious person who tried to kill Lara in Demo with E3. This man lived on the island for a very long time and, like Daniel from Lost (yes, again), practically lost his mind and devoted his whole life to the creation of cunning traps. In one of them, apparently, Lara managed to get to the beginning of the events.
So far, four types of weapons have been announced – a gun, onions, a shotgun and a climbing hatchet. However, they will not appear in the familiar game manner "Here is a new gun for you, kill it hundreds of thousands of people". Each new item will almost open a new milestone in Lara's life and will certainly be associated with any memorable event.
Ibid, with 1C, we looked at the presentation Aliens: Colonial Marines. On Gamere, developers revealed the details of the cooperative game. The cooperative is designed for four people, each of whom can go to your single -user campaign at any moment. At the same time, the complexity of the game increases – strangers on the map become significantly larger. In addition, they can dramatically change the tactics and sneak up to players not on one side, but from several. Or if one player will have to cut the door (which in a single campaign can pass easily and painlessly), then the rest will need to protect him from the hordes of strangers.
The game will also have weapons pumping. Players will earn experience of experience (or money – Gearbox has not yet been decided), for which it will be possible to purchase new, more powerful types of weapons and improvement for them (so far only about sights are known).
Sony
Well, among other things, we visited a press conference Sony. Sergey Klischo, PlayStation General Manager in Russia and the CIS, shared his thoughts on the development of Sony in Russia. The company’s affairs are going well: the number of PSN users is growing, sales of consoles are higher every day, and the prices for the consoles, on the contrary, are lower (PS3 – 11,990 rubles., PSP – 5990). Did not ignore the leaders of sales: they were predictably Gran Turismo 5, Heavy Rain And Killzone 3 (over 50 thousand copies sold).
Development prospects for 2012 are quite obvious – to sell more prefixes. For this, the company decided to update its portable console again. The new PSP Street has a slightly changed design and there is no Wi-Fi Module, but it will be possible to purchase a prefix at a quite affordable price of 4990 rubles already in October.
Another important task Sony is the launch of PS vita. Sergey demonstrated how the social services of Facebook, Foursquare and Twitter look like console, and also showed several trailers. The price of PS vita in Russia will be announced closer to the launch of the console, but for now you can look at the new console, as well as play in the demo version of the starting line at the PlayStation stand in the A1 section A1. An important point that the stand workers warn about is strictly forbidden to go to the main menu on PS vita.
Honestly, almost all the material that Sony showed could be seen on Gamescom in Cologne. Announcement Move Fitness And DanceStar Party , trailer Uncharted 3 (Waiting, by the way, remains only-the release date is scheduled for November 2, 2011.) And the videos about PS Vita were not a sudden revelation, so the most interesting news of the press conference is the opening of the Sony Dadc (Sony Digital Audio Disc Corporation) plant in Borovsk.
In general, the impression of the first day of the "game" is the most positive. The Crocus Expo is more spacious, but at the same time more comfortable than at the VVC: it is easier to navigate, more places where you can relax from noise between presentations. One is upset: already in the business day there were a lot of people; In some places-even lines.
Whether it will still be today!
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